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	<title>Comments for mugathur&#039;s blog</title>
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	<link>http://mugathur.com</link>
	<description>random thoughts from moo yu</description>
	<lastBuildDate>Sat, 01 Dec 2012 21:45:04 +0000</lastBuildDate>
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		<title>Comment on Rage of Bahamut: A New Paradigm in Game &#8220;Rewards&#8221; by Flo</title>
		<link>http://mugathur.com/2012/12/01/rage-of-bahamut-a-new-paradigm-in-game-rewards/#comment-1965</link>
		<dc:creator>Flo</dc:creator>
		<pubDate>Sat, 01 Dec 2012 21:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?p=372#comment-1965</guid>
		<description>That makes a lot of sense.</description>
		<content:encoded><![CDATA[<p>That makes a lot of sense.</p>
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		<title>Comment on Rage of Bahamut: A New Paradigm in Game &#8220;Rewards&#8221; by Ricardo</title>
		<link>http://mugathur.com/2012/12/01/rage-of-bahamut-a-new-paradigm-in-game-rewards/#comment-1964</link>
		<dc:creator>Ricardo</dc:creator>
		<pubDate>Sat, 01 Dec 2012 20:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?p=372#comment-1964</guid>
		<description>And I need to read your article in full before commenting :-)  I&#039;ll have to check the game to see how exactly do things but to me personally, all reward for free to me makes for a very boring game. So, I will check out this game but I suspect, the player does feel a reward for that &quot;work&quot; he has to do &quot;later.&quot;  That may very well still be seen as reward. 

Otherwise, what exactly is a game? Just walking around collecting stuff we are entitled to, if it&#039;s all given an automatic, I am not sure how that will hold attention for long. 

Anyway, I&#039;ll just have to see the game.</description>
		<content:encoded><![CDATA[<p>And I need to read your article in full before commenting :-)  I&#8217;ll have to check the game to see how exactly do things but to me personally, all reward for free to me makes for a very boring game. So, I will check out this game but I suspect, the player does feel a reward for that &#8220;work&#8221; he has to do &#8220;later.&#8221;  That may very well still be seen as reward. </p>
<p>Otherwise, what exactly is a game? Just walking around collecting stuff we are entitled to, if it&#8217;s all given an automatic, I am not sure how that will hold attention for long. </p>
<p>Anyway, I&#8217;ll just have to see the game.</p>
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		<title>Comment on Rage of Bahamut: A New Paradigm in Game &#8220;Rewards&#8221; by Ricardo</title>
		<link>http://mugathur.com/2012/12/01/rage-of-bahamut-a-new-paradigm-in-game-rewards/#comment-1963</link>
		<dc:creator>Ricardo</dc:creator>
		<pubDate>Sat, 01 Dec 2012 20:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?p=372#comment-1963</guid>
		<description>You *really* need to play Dark Souls if you haven&#039;t.

- Ricardo</description>
		<content:encoded><![CDATA[<p>You *really* need to play Dark Souls if you haven&#8217;t.</p>
<p>- Ricardo</p>
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		<title>Comment on Ring Fling &#8211; Developer Diary 5 &#8211; Strategery by Ring Fling Version 1.1 and Weekend Sale &#124; mugathur&#039;s blog</title>
		<link>http://mugathur.com/2012/06/01/ring-fling-developer-diary-5-strategery/#comment-1436</link>
		<dc:creator>Ring Fling Version 1.1 and Weekend Sale &#124; mugathur&#039;s blog</dc:creator>
		<pubDate>Fri, 27 Jul 2012 08:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?p=262#comment-1436</guid>
		<description>[...] most excited about, is the ability to set the number of rings each player starts with. I&#8217;ve documented my previous attempts at encouraging strategy in Ring Fling, but I think this feature will have the [...]</description>
		<content:encoded><![CDATA[<p>[...] most excited about, is the ability to set the number of rings each player starts with. I&#8217;ve documented my previous attempts at encouraging strategy in Ring Fling, but I think this feature will have the [...]</p>
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		<title>Comment on Ring Fling by Ring Fling Version 1.1 and Weekend Sale &#124; mugathur&#039;s blog</title>
		<link>http://mugathur.com/ringfling/#comment-1435</link>
		<dc:creator>Ring Fling Version 1.1 and Weekend Sale &#124; mugathur&#039;s blog</dc:creator>
		<pubDate>Fri, 27 Jul 2012 08:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?page_id=139#comment-1435</guid>
		<description>[...] Ring Fling [...]</description>
		<content:encoded><![CDATA[<p>[...] Ring Fling [...]</p>
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		<title>Comment on Ring Fling by Rezzed PC and Indie Games: Part 2 — The Average Gamer</title>
		<link>http://mugathur.com/ringfling/#comment-1407</link>
		<dc:creator>Rezzed PC and Indie Games: Part 2 — The Average Gamer</dc:creator>
		<pubDate>Wed, 18 Jul 2012 14:17:59 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?page_id=139#comment-1407</guid>
		<description>[...] Ring Fling This was an iPad game being shown off by the developer himself, who was very gregarious and talkative. He got my attention when he described his inspiration for the game as coming from a 2-player board game called Crossfire where each player had to fire at a puck in the centre of the board and knock it into their opponent&#8217;s goal. Sort of like Air Hockey, except you shoot ball bearings at stuff. Anyway, the Crossfire ad was fantastic, and although the game he’s created doesn’t have that same 80s nostalgia sheen (looking more like a Pearl and Dean sting), it looked like a fun party game, meant to be played with friends around the living room or down the pub. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ring Fling This was an iPad game being shown off by the developer himself, who was very gregarious and talkative. He got my attention when he described his inspiration for the game as coming from a 2-player board game called Crossfire where each player had to fire at a puck in the centre of the board and knock it into their opponent&#8217;s goal. Sort of like Air Hockey, except you shoot ball bearings at stuff. Anyway, the Crossfire ad was fantastic, and although the game he’s created doesn’t have that same 80s nostalgia sheen (looking more like a Pearl and Dean sting), it looked like a fun party game, meant to be played with friends around the living room or down the pub. [...]</p>
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		<title>Comment on Ring Fling – Developer Diary 8 &#8211; Launch Day by Francesco</title>
		<link>http://mugathur.com/2012/06/09/ring-fling-developer-diary-8-launch-day/#comment-400</link>
		<dc:creator>Francesco</dc:creator>
		<pubDate>Mon, 11 Jun 2012 14:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?p=319#comment-400</guid>
		<description>Very nice and deep. I&#039;m happy for you. :)
By the way, I will send you feedback after I unlock the last mod, couple of days I think.</description>
		<content:encoded><![CDATA[<p>Very nice and deep. I&#8217;m happy for you. :)<br />
By the way, I will send you feedback after I unlock the last mod, couple of days I think.</p>
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		<title>Comment on Ring Fling by Ring Fling – Developer Diary 8 &#8211; Launch Day &#124; mugathur&#039;s blog</title>
		<link>http://mugathur.com/ringfling/#comment-394</link>
		<dc:creator>Ring Fling – Developer Diary 8 &#8211; Launch Day &#124; mugathur&#039;s blog</dc:creator>
		<pubDate>Sat, 09 Jun 2012 15:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?page_id=139#comment-394</guid>
		<description>[...] Ring Fling [...]</description>
		<content:encoded><![CDATA[<p>[...] Ring Fling [...]</p>
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		<title>Comment on Ring Fling by Ring Fling – Developer Diary 7 – Road To Launch &#124; mugathur&#039;s blog</title>
		<link>http://mugathur.com/ringfling/#comment-376</link>
		<dc:creator>Ring Fling – Developer Diary 7 – Road To Launch &#124; mugathur&#039;s blog</dc:creator>
		<pubDate>Tue, 05 Jun 2012 17:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?page_id=139#comment-376</guid>
		<description>[...] Ring Fling [...]</description>
		<content:encoded><![CDATA[<p>[...] Ring Fling [...]</p>
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		<title>Comment on Ring Fling by Ring Fling – Developer Diary 5 – WTF &#124; mugathur&#039;s blog</title>
		<link>http://mugathur.com/ringfling/#comment-367</link>
		<dc:creator>Ring Fling – Developer Diary 5 – WTF &#124; mugathur&#039;s blog</dc:creator>
		<pubDate>Sun, 03 Jun 2012 17:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://mugathur.com/?page_id=139#comment-367</guid>
		<description>[...] Ring Fling [...]</description>
		<content:encoded><![CDATA[<p>[...] Ring Fling [...]</p>
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